Action Advantage: 2/4/6/8/10% additional Action Point for dealing Combat Advantage damage.
Weapon Mastery: 1/2/3% greater chance to land a critical hit.
Toughness: Increase your Maximum Hit Points by 3/6/9%.
Swift Footwork: Your Stamina regenerates 2/4/6/8/10% faster
Battlewise: You create 2/4/6% less threat.
Cunning Ambusher: You deal 2/4/6% more damage for 6 seconds after leaving Stealth
Endless Assault: Your encounters deal 2/4/6% more damage.
Twilight Adept: Restores 2/4/6/8/10% of your Stealth Meter when you Dodge Roll.
Lucky Skirmisher: Increase your chance to Deflect by 1/2/3%
Scoundrel Training: Your At-Wills deal 3/6/9% more damage to foes not targeting you.
Disciple of Strength: Increase the amount of bonus damage Strength gives you by 2/4/6%
Improved Cunning Sneak: Your Stealth lasts 4/8/12/16/20% longer
Weapon Mastery: 1/2/3% greater chance to land a critical hit.
Toughness: Increase your Maximum Hit Points by 3/6/9%.
Swift Footwork: Your Stamina regenerates 2/4/6/8/10% faster
Battlewise: You create 2/4/6% less threat.
Cunning Ambusher: You deal 2/4/6% more damage for 6 seconds after leaving Stealth
Endless Assault: Your encounters deal 2/4/6% more damage.
Twilight Adept: Restores 2/4/6/8/10% of your Stealth Meter when you Dodge Roll.
Lucky Skirmisher: Increase your chance to Deflect by 1/2/3%
Scoundrel Training: Your At-Wills deal 3/6/9% more damage to foes not targeting you.
Disciple of Strength: Increase the amount of bonus damage Strength gives you by 2/4/6%
Improved Cunning Sneak: Your Stealth lasts 4/8/12/16/20% longer
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